Monday, March 7, 2016

Catch of the day...

More WIPs of Wrath of Kings Hadross:

The Deep Caller - I'm happy with the way the robes look. Unfortunately, the photo doesn't do the blending work justice.
Glub glub!
 Deepmen - need a little work on the polearms, but they're just about done.
Tentacles erupting from every orifice...
Kaxes - still a considerable amount of work to do on these.
Only two things are certain - death and Kaxes.
The Gutters - just need to add water effects.
Ooh, stingy...
I'm trying for a verdigris-bronze for the weapons, and that isn't turning out as well as I had hoped, but all in all, I think they're coming out pretty good. Looks like I'll be done in plenty of time for Adepticon!

Monday, February 22, 2016

Something's fishy - I've got crabs!

Two posts in 2015? Bleh. Let's try to do a little better in 2016, ok? Ok.

Don't confuse this with Kings of War, like I do. All of the time.

I'm currently working on a little non-GW related project for Adepticon - a Wrath of Kings Hadross faction. I plan on participating in the Intro level games, so I'm starting with the contents of a Starter box. What's cool about WoK is that you get 90% of what you need to need to play the game in a starter box. The only other things you need are a handful of 10-sided dice, a copy of the free rules, and possibly some markers (to mark effects or objectives.) If you hang out on Ebay, you can get into the game for under $35, with no reason to ever buy anything else (unless you want a larger game.) That's pretty awesome!

The faction I picked (due to there being far fewer boobs than in other factions) is Hadross. The elevator pitch is that their leadership made a deal with some "Water Elementals" (i.e. Demons/Aliens) and, as a result, their people receive the dubious benefit of resembling the contents of your local seafood buffet.


First up on the WIP bench is a Gutter Friar - yeah, the game is full of weird names like that, but I give Cool Mini or Not points for not going with the default Elves, Dwarves, and Humans that we've seen in a thousand other games.
You jelly?
 Next, close cousins of the Gutter Friars, the Sevridan Gutters.
Oh yeah, we're jelly...
 Finally, comes the Calith Reaver a.k.a "I have no idea how I'm going to put this guy on his base."
Welcome to the Krusty Krab!
I've only played one game so far, but the low model count, inexpensive buy-in and short (18 pages!) and simple (and free!) ruleset makes Wrath of Kings almost a no-brainer and a nice addition to my collection.

Tuesday, October 13, 2015

Do you like awesome things? Sure you do.

Came across this today - Darkspace. It appears to be a Tumblr showcasing unused sketches and art from (what appears to be) Dave Gallagher. There is some really great concept art here - it really makes you realize what a cool direction GW could have gone in, instead of the direction they chose. Check it out! Special thanks goes out to the person (Mr. Gallagher?) who posted this great treasure trove!

Chaos Marine


Clockwork Multi-barreled Mortar WITH SKELETONS

Friday, July 17, 2015

Frostgrave: Fantasy Wargames in the Frozen City - $13 at Amazon!

You got your Fantasy Wargame in my Frozen City!

In case you haven't yet heard the rumblings in the miniature community, Frostgrave: Fantasy Wargames in the Frozen City (Osprey Publishing) is a miniatures skirmish game that sounds very cool and might be a good successor to Mordheim. Each player controls a warband made up of a Wizard from one of ten schools of magic, an Apprentice, and a gang of henchmen. The gangs scour a fallen city, searching for treasure and scraps of lost knowledge and, invariably, fight each other and the multitude of wandering monsters found there. An interesting twist to the campaign element of the game appears to be that only the Wizard in your warband ever gains experience - the henchmen are simply there to soak up damage and help you further your goals.

Garage Gamers goes over some of the basics of the rulebook.In addition to the main rulebook, there is an expansion called Thaw of the Lich Lord slated for a November release, and a collection of short stories called Tales of the Frozen City, releasing in August. Finally, an entire line of metal Wizards and Apprentices and plastic Soldiers are in the pipeline - though, you are, of course, free to use any models from any company. (Pssst - now's the time to break out that old Mordheim warband you've got sitting on the shelf!)

The rulebook normally retails for $25, but currently Amazon is selling it for an astounding $13, which is almost 50% off retail! At this price, picking up the rulebook is a no-brainer - you can barely buy lunch for that price these days. 

Tuesday, December 23, 2014

Shot through the face - and you're to blame...

We kicked off our Necromunda campaign - Killericsgangomunda (because Dave has a sense of humor) - this past weekend. Four gangs are involved at this point - Orlocks, Delaques, Scavvies, and, of course, my Escher.

We're still getting the rules down, and had a couple of speed bumps along the way, but we all had a good time. Sadly, I lost a ganger in each of my two games, but I was lucky enough to pick up a free Juve in a Settlement in the post-game.

The play of the day for my games came when Pop-Top ran over to a blasted-out window to take out an in-cover Orlock that had been sending out harassment fire for the last couple of turns. Pop-Top shoved her bolt pistol through the window and opened fire, taking the Orlock out of action. Unfortunately, her weapon had a misfire, and exploded - ultimately killing her. As someone commented "If somebody somehow caught on fire and fell off a walkway" in addition to the bolter-in-the-face action, it would have been the most Necromunda thing ever.
RIP Pop-Top - you will be missed...


Too bad none of us remembered to take any photos of any of our games...